Yes it is true Artanis lacks of crowd control but it doesn’t matter that match as it has got raw survivability with its auto popping shield keeping him on his feet even though being in a head to head battle to any hero. Artanis packs that mean burst damage and is also ideal at isolating problematic enemy team member. After doing so, his allies can step into the scene and do their work of obliterating the opponents.
Things can go pretty fast and fanatic when stuck in a clash with this melee warrior Artanis. You have to chip some basic attacks in order to keep your shield cooldown nice and low. You however need to be wary with your positioning as this can make your hero susceptible without such skill. You have to open your eyes wide for targets while on the in-game battle to check which enemy you can take next for the burst damage. In the event that the clash is going against your team, this can be used in creating a good escape. Also, you need skills similar to Purifier Beam that will stop low health opponents to get back to base safely.
In case that you are not in a clash, you can take advantage of the innate strengths of your hero to deal with Mercenary Camps and map objectives or perhaps, to take on a lane that isn’t getting attention from your teammates. Those extra pushes can actually make a difference and you don’t want missing any XP.
There are several Artanis gaming build but the standard build is one of the most popular that you can try.
Level 1. Reactive Parry – as you activate Twin Blades, this will reduce the damage that is received from next basic hero attack by 50 percent and it is able to store up to 2 charges.
Level 4. Templar’s Zeal – this will make your Blade Dash cooldown to recharge 75 percent faster when you are currently at 50 percent health or below.
Level 7. Psionic Synergy – every time that you hit another hero with Blade Dash, it reduces the Shield Overload cooldown by 4 seconds.
Level 10. Purifier Beam – target enemy heroes with orbital beam from Spear of Adun which deals 404dps for the last 8 seconds.
Level 13. Phase Bulwark – after activating Shield Overload, you will be taking 50 percent less damage from skills for the next 3 seconds.
Level 16. Zealot Charge – while Twin Blades is activated, you’re basically charging a short distance to your target.
Level 20. Target Purified – if you get to kill a hero using Purifier Beam, it recasts automatically to the nearest enemy Hero.
Before you take Artanis in the battlefield, it will be very smart of you to practice his abilities first.